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BitJam

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BitJam 221 - Out Now!

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Archee (09.02.2008) (survey) coder

on Tue 12 Feb 2008 by Archee author listemail the content item print the content item create pdf file of the content item

in Interviews

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Survey of Archee
Job: coder



Survey submitted: Sat 09 Feb 2008

Handle, ex-handle(s):
Archee

Name, birthday, origin:
Peter Soltesz, 26.01.1983, Hungary

What was your first group, your role in that group and what did that group produce?:
Contract, nothing with me

What motivates you to spend time on the scene?:
Coding is amazingly interesting, great opportunity to meet people of similar interest.

On what platform(s) did you begin your computing journey, and when was this?:
Commodore Plus 4, 1990

What platform(s) do you use now?:
Windows, consols

What is/are your favorite piece(s) of music(s) - from a demo production or a scener (released outside of a demo)?:
Robotnik, Chaos Theory

What is your favorite programming language, effect, tool, coder, platform, book?:
c++, PC

Discuss: your first steps towards becoming a coder, who helped you, what problems did you run into, your first effect, the future of demo coding:

Nobody helped me until I knew about the Scene.
A few outdated books gave me the start, then I had to find answers to my questions. (no internet back then)

Which project that you worked on was the most exciting and interesting for you? And why?:
Sumotori Dreams.
I have been dreaming of releasing something that people notice since I was 12 years old.

What is your favorite demo, intro, megademo, retrogame, slideshow, musicdisk, diskmag, wilddemo?:
Robotnik (First demo I saw), Fulcrum, Heaven 7

What percentage of modern demos are 3d flybys?:
24%

What percentage of older demos are the same effects recycled?:

0%

What platform(s) needs more demos?:
PC. Really does not matter what platform its running on.

Which parties do you intend to go to, and which parties would you like to go to? Please describe your personal experiences with your most favourite or impressive party you have ever been at.:
Breakpoints, Assemblys, and some more, when its not too far.
Flag 98, Budapest was the first party I went to. I enjoyed it, because there were 1000 Hungarian sceners, whereas now only 100 Hungarian sceners are active.

How did the scene alter since you are taking an active part in it? Can you explain why?:
its gettings smaller The fun part was until 2000, when people were discovering how to code. I joined the scene too late:(

What are your dreams/goals in life, did scene help you and have you achieved them yet?:
My dream is to make a physics engine, or any new technology for games, or my own game with it, and sell it or license it in a large quantity.

Archee


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